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Neko Atsume 2: Kitty Collector

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Platform
Android/iOS
Version
2.8.0
Developer
Hit-Point Co.,Ltd.
Updated
Jan 16, 2026
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Editor's Review

The Sticker Book feature of Neko Atsume 2 is the first brand move by the franchise to allow the user to create user-generated content, being the ability to turn captured cat pictures into a personalized piece of art via a wide range of customizing options. It is a toolset of creativity in the fundamental sense of the game being more than a mere collection game, but the way it has been implemented demonstrates both opportunities and limitations.

 

This option is available on Menu > Cats > Sticker Book where a player can choose photos in his/her album and use Decos which are stickers and decorative paper backgrounds that can be purchased using silver and gold fish. The system includes horizontal flipping for decorations, rotation capabilities, and copy functions for both photos and stickers, enabling complex compositional arrangements. Recent updates expanded functionality by allowing photos and stickers to extend beyond frame boundaries, removing previous creative constraints. The feature includes save slots for preserving multiple creations, encouraging experimentation without losing previous work.

 

The Sticker Book's primary advantage lies in creating emotional investment beyond passive collection. Players can memorialize favorite cat moments by adding contextual decorations—seasonal stickers during holidays, thematic backgrounds matching specific cats' personalities, or humorous additions creating narrative scenarios. It turns static documentation into dynamic storytelling in which players edit and contextualise their collections instead of just adding entries. The option is especially helpful to those players who are fond of scrapbooking or digital art and who are music and artistic outlets in the framework of the game.

 

The customization depth surprises given the franchise's typically minimalist approach. The rotating shop inventory ensures Deco availability changes regularly, encouraging players to check back frequently and creating artificial scarcity that paradoxically increases engagement. The fish-based purchasing system integrates seamlessly with existing currency mechanics, avoiding new monetization schemes while providing spending outlets for accumulated resources. This economic integration particularly benefits veteran players with excess silver fish from prolonged gameplay.

 

However, significant limitations constrain the Sticker Book's creative potential. The Deco selection, while expanding through updates, remains relatively limited compared to dedicated photo editing applications. Players cannot import custom stickers or create original decorations, restricting creative expression to Hit-Point's predetermined assets. This limitation becomes particularly frustrating for players wanting specific themes or styles unavailable in the current catalog. The feature also lacks text-adding capabilities, preventing players from adding captions or personal messages to their creations.

 

More fundamentally, the Sticker Book exists in isolation from broader game systems. Decorated photos cannot be shared with other players through the Going Out feature, eliminating potential social media-style interactions that could enhance community engagement. Players cannot display Sticker Book creations in their yards as custom wallpapers or decorations, missing obvious integration opportunities. The feature essentially creates content with no external purpose—players create decorated photos that remain locked within their individual games without sharing mechanisms or practical applications.

 

The Sticker Book also manages to offer creative releases and interest in the presence of collected photos, but does not incorporate these creations in any meaningful way into larger gameplay or social systems. Artistically minded players will be glad to have the customization features despite its limitations, and those who want to use them to create meaningful creative effects could consider the tooling to be too limited and lacking of connection with the main gameplay to warrant any long-term investment.

 

By Jerry | Copyright © GameHola - All Rights Reserved

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